09-16-2009, 08:07 PM | #41 | |
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I disagree with the people who say that Leisure Suit Larry is not a big enough license for Telltale to bother with. I'd say that before the Sam & Max revival it was probably among the 3 most well-known adventure game series. If you asked any random non-gamer if they'd heard of Leisure Suit Larry and/or Sam & Max (before either series was revived in the 00's), I guarantee LSL would have had by far more name recognition. LSL did seep its way into mainstream popular culture at least a little bit and was a Jeopardy question, which is way more than you can say for I think literally any other adventure game series. Despite the fact that the recent LSL games are crap, they probably still help the license rather than hurt it by giving it at least SOME exposure. |
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09-17-2009, 03:27 PM | #42 | ||
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Despite what a prior poster posted, there are those that think there is no such thing a bad PR. In this case, I would agree. If nothing else, it has kept the LSL franchise in public view.
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10-11-2009, 10:54 PM | #43 |
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I was thinking about the Leisure Suit Larry license, and I think that it is quite likely THE most valuable adventure game license even today. The only other competitors are obviously Monkey Island and Sam & Max, but I'm pretty convinced that LSL is still worth more.
What I'm saying is that if a bunch of adventure game licenses were auctioned off, LSL should fetch the highest price if the bidders are thinking rationally. And yes that's even considering the fact that Monkey Island is somewhat in the spotlight at the moment while LSL's current incarnations are mocked and reviled. LSL just has so much potential upside. I feel like MI and S&M are still niche despite getting a lot of Internet publicity - they still aren't known to the masses. A phenomenal LSL game is going to destroy an equally good MI game in sales. |
10-12-2009, 04:52 AM | #44 |
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Didn't Codemasters inherit the IP when they acquired Box Office Bust?
They must want to do something with the property. |
10-12-2009, 05:53 AM | #45 |
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Perhaps they were simply granted a license to develop the game for Activision? I'm not sure but my best guess is that the new merged empire must still be the rightful owner of Mr. Laffer and his relatives.
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10-12-2009, 08:20 AM | #46 |
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Nope. Team17 developed the game for Vivendi. Activision didn't want it, so they sold it off to Codemasters. I assume Codies got the whole IP, since the LSL Collection isn't up on Steam despite the fact that the King's Quest and Space Quest ones are.
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10-12-2009, 12:43 PM | #47 |
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Interesting. I wonder what will happen next.
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10-12-2009, 02:50 PM | #48 | |
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One franchise that has not been mentioned is Wallace and Grommit. Yes, Telltale did an eposidic adventure. But I think it was generally agreed that the game didn't reach its potential until the final episode. Now there is a franchise with a cult following in film world that might easily translate to a full-storied game. (If done right!)
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10-12-2009, 06:24 PM | #49 |
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Nah. Let's move on.
I'm the biggest Larry fan, have everything including the German only Leisure Suit Larry Mini-Games collection they released in conjunction with Magna Cum Laude but that ship has sailed. To quote Al Lowe, "I've been spoiled". If there's going to be a Larry game, I want Al to be involved, I want Neil Ross back as the narrator and Jan Rabson as the voice of Larry and I want the story to start where Love for Sail left off in the style Lowe said he wanted. Spoiler: If you can muster all that together than maybe but I think we should let sleeping dogs lie. EDIT: And the fact that Larry is now owned by this British company, Codemasters? Al will never be involved in any future incarnations of Lar-Lar. Last edited by thejobloshow; 10-12-2009 at 06:30 PM. |
10-12-2009, 09:58 PM | #50 |
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I've played my share of Larry games in my time. The original "Land of the Lounge Lizards" was one of the first games I ever played. I never even finished "Looking for love". I didn't really enjoy "Passionate Patti". Never got my hands on LSL5. I had a great time with "Shape up or Slip out", but I never really felt the need to pick up "Love for Sail".
I'm still undecided about these games. They can be fun, but sometimes they just can't wrench a smile out of me. It's a different kind of humor for which you really have to be in the mood, as far as I'm concerned. Reviving it again? I think I'd pass.
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10-13-2009, 12:47 PM | #51 |
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How can you not like LSL3? The atmosphere and music in that game is fantastic, and one of my favourite adventure games of all time. I get misty eyed every time I start up a new game, with the wonderful music playing in the background.
As a matter of fact, the music was one of my favourite aspects of the Larry games. |
10-13-2009, 03:37 PM | #52 | ||
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That being said, I still love many "funny" games, LSL included. You can enjoy them without actually finding them funny. There is plenty of adventuring to be had in LSL - just picture them as really solid adventure games with a lighthearted setting. "Humor" does become bothersome with games like the Telltale Sam & Max, where in my opinion there is much too much dialogue to sit through. If you find it funny, maybe you love sitting through that dialogue, but I don't think any video game writer is good enough to carry a game with lots of talking. Quote:
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10-13-2009, 03:50 PM | #53 | |
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10-15-2009, 05:18 PM | #54 | |
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10-15-2009, 05:48 PM | #55 | |
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On the other hand, I thought it was telling that when Freddy came out, it was given a capsule review in Newsweek that said something like, "Al Lowe has found his truest voice yet." I really had to laugh. Josh |
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