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Old 08-22-2005, 06:09 AM   #8
samIamsad
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Join Date: Mar 2005
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Secret document Tunguska manufacturer: Kind, differently than in the last years on the Games Convention 2005 equal three German teams their current Adventure projects presented animation to Fusionsphere S. One of it are secret document Tunguska, a classical Point&Click Adventure in used 2D/3D-Kombination. The developers for the first time presented the play on the office now to the public and which they had to say can it now in this article reread. Not without my father history begins, when Nina Kalenkow, main figure in secret document Tunguska, on their father waits, whom she did not see already longer. But this does not emerge, rather under mysterioesen circumstances disappeared. The police does not want to know anything by the case, a message of the father confused still more and in such a way makes itself it together with its friend max on the search, which leads it crosswise across the globe. Which finally leads the two after Tunguska, the Macher does not tell place, at which 1908 devastated an enormous explosion of an unsettled cause the landscape, to which yet. Not without my diagram map which is already noticeable when regarding the Screenshots is the extremely detailed background, which are populated like in the meantime usually by 3D-Charakteren. The engine is able to embed wide animations liquid and to use Echtzeit-3D-Effekte as for example a mobile cloud cover. The thunderstorm before old Stevie's Pub becomes in such a way an impressing nature play. It remains hoping that such animating elements as and swinging sign in the same picture or the bird, which on it establishes themselves briefly, in order to fly then further, also in sufficient quantity the way in the finished play finds. Riddle OF master Beilschmidt we could allude a chapter, in which Nina is as Offizierin disguised in a driving course towards the east - in the midst of loud military to the Games Convention among other things, which opposite it should protect their camouflage better. Even if not yet many mysteries were implemented, those made a classical impression available for Knobeleien: How does one arrive at a backpack, on which it made itself cosy a sleeping rogue? How does one come into the safe deposit area and how opens one the safe? Mystartige machine mysteries are to find hardly the way in the play - in the doubt with such Design questions the result of our inquiry will decide. Alternative solution types are isolated planned, altogether the play will however linear run off. It will not give time-dependent mysteries. No power the Pixelhunting of the players gets in secret document Tunguska some assistance to the hand, which are to arrange it a playing more comfortable: Disturbing Pixelhunting is not to become for example part of the Gameplays and can therefore one with a depressing the key all Hotspots and exits mark. By the pointer of mouse shows itself by small symbols directly, this straight makes which interactions possible; thus one saves Klicks, those to no result would anyway lead itself and also sentences as "I cannot not long-go" to become so there redundant. The inventory is constantly visible, so that Klicks for opening and closing the same are saved also here. Further planned features are Lippensynchronitaet, a diary function, live taken up noises as well as 2 playable main characters. One will be able to switch these partly freely, which leads to interesting possibilities, which one did not see in the Adventuregenre already longer. For example a character can be enclosed in a house, while the other one stands before it and can with the prisoner of articles exchange. Secret document opens you! Animation kind and Fusionsphere of system planned much. Scarcely 40 characters, all with own background history, scarcely 100 genuine pictures (Closeups not taken into account) and an exciting history are planned for the play, in 2. Quarter is published 2006 by Deep Silver - if it to shifts does not come. And if secret document Tunguska becomes so good, as it looks, then is approaching the Adventuregemeinde in the coming year a genuine hit.


Ah..... Babelfish is cute.
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